The project I’ve been working on in the last several months is a general-purpose DBMS engine written in Rust from scratch.

General-purpose DBMS provides transaction support with ACID properties (atomicity, consistency, isolation, durability), support for a certain query language to perform data manipulation, provides reliability and fault tolerance. It consists of such parts as query parser, query optimizer, execution engine, storage engine, transaction journal, different kinds of caches (for data, for parsed queries, etc.), and things to support transaction isolation, like locking and MVCC (https://en.wikipedia.org/wiki/Multiversion_concurrency_control).

Even if your target is the simplest DBMS which supports above-mentioned functions, it is a…

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